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3d logic flash game

 
Sheriff
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I'm stuck on level 7 level 13 level 16 at the moment....

http://digggames.com/games/3dlogic.swf

anybody?
[ June 30, 2006: Message edited by: Jessica Sant ]
 
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Yay, 17.
 
David O'Meara
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Grr, still at 17.
You're not my favourite person at the moment, Jess
 
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I made it to 15 without really trying (not sure how you got stuck on 7 - lol), have to run to a meeting. Will try to defeat the others when I get back.

Eric
 
Eric Pascarello
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Man 17 was a pain. HINT: purple up and left. I am stopping at 23 for now. (18 was a joke, 19 was easy when you spot the one line, 21 is a fun pattern, 22 was plain easy)
[ June 30, 2006: Message edited by: Eric Pascarello ]
 
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I actually had more trouble with 16 than with 17, but both were tough. 23 seemed to be the toughest. After completing level 30, that's it - no more.
[ June 30, 2006: Message edited by: Jim Yingst ]
 
David O'Meara
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It needs to the ability to jump to a particular level (with a code word). I'd like to continue but I don't want to keep starting from scratch.
 
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Currently stuck on 16 19. 17 was a lot easier for me than 16. The "clue" posted here didn't help much though as the colors change if you "continue."

This is really cool! I can't believe topology could be this much fun.

Dave: There's a choice to "continue" where you left off. It works if you close the browser. You do have to be on the same computer though. Not as flexible as jumping to any level, but better than starting over.
[ July 02, 2006: Message edited by: Jeanne Boyarsky ]
 
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Yeah, i am stuck on 16 too. That darn Yellow and Red.

Mark
 
David O'Meara
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That wasn't helpful Jessica. You either, Eric, I've passed 18 now.
 
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Currently stuck on 23... hmmmm...
 
Henry Wong
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Okay, 23 was interesting ...

The rest was easy in comparison ...

Henry
 
Jim Yingst
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[Jeanne]: The "clue" posted here didn't help much though as the colors change if you "continue."

Moreover, even if you don't use the "continue" feature, the colors I get when I play the game can be different from the colors seen by someone else. I guess they[re randomized for each game. So, ignore what anyone else says about colors.
 
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23 got problem in 16th
 
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Damn you Jessica! There went a big slice of the day!

There must be a logical way to figure these out. I seem to rely on randomly trying things until I can spot the solution.
 
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if i remember right, this is also on shockwave.com, where you can select the level you want to play...

here it is. they also have a speed round version.
 
Henry Wong
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Originally posted by Paul Wheaton:
Damn you Jessica! There went a big slice of the day!

There must be a logical way to figure these out. I seem to rely on randomly trying things until I can spot the solution.



For many of them, I noticed that it can be solved by connecting certain colors first -- specifically those that have a route that "don't cross the streams".

This is why 23 was such a pain. One of the colors had to take a route that traversed most of the cube. This made it hard to determine any obvious "do first" colors.

Henry
 
Jessica Sant
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.... on to 17. phew.
 
Eric Pascarello
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I am stuck on 28, I just can not see that one that needs to go on that long journey around
 
paul wheaton
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17: on the right panel, it looks tempting to make a vertical bar in the middle. Instead, make a "C"

28: on the right panel, the second row is one solid color.
 
Jessica Sant
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yay -- on to 20
 
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me stuck on 16 !
 
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same here richa ,got stucked at 16
 
Eric Pascarello
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For those that want another game just like this:
http://addictinggames.com/hyperframe.html

Eric
 
paul wheaton
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16: bottom most square goes riiiiiiiiiight then uuuuuuuuuuup. Right panel, leftmost square wanders all over the left panel before following the left edge onto the top.
 
Jessica Sant
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and now I get to be stuck on 23 with the rest.....

thank goodness for that "continue" thing.
 
Jessica Sant
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wahoo! all done
 
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