I had just arrived from the Prometric center, and got some tips that might be useful for you. I won't take the time on what to study or not. Some other excellent Topics had already been placed around here, and they are also very complete. Just MAKE SURE you study (not read; STUDY!!!) the SPEC. Tables and diagram are just so useful. Few comments based on my personal experience: - Schedule the beta for the MORNING or AFTERNOON. 11:00 will make you hungry at about 14:00... - Ask your prometric center if you can take food n drink with you. It was allowed in India (s reported in other topic), but in the center I was there was a "no food no drink no toilet" rule. If you are not allowed even water and chocolate (drink + some cofeinned sugar), make sure you read the previous comment... - There were some reports on DnD problems. I called the prometric center I was and I was told that some other people had done the beta with no worries. So, that can mean some sort of 'upgrade' that corrected the bug or simply it wasn't a buggy enviroment. Origin and solution of the problem would take internal (prometric's) info.
- I took ALL the time I was given, not a second to spare. So just make sure you keep an eye on your time left.
- Have a good night sleep on the night before. It is a loooong exam.
Concerning the DnD Questions:
- Pay attention on where you can DROP the stuff you dragged. In the beginning you can be mislead by the graphics. Play with it for a few seconds and discover the 'Napoleon's egg' that will ease your use for the rest of the exam. - Aim THE MOUSE at the middle of the landing area, not the stuff you're draggin'. That was the reason for some 'precision' problems you may find 'round here. I had taken the caution of not speaking as openly as I wished concerning the DnD tool itself just to meke sure Sun's rule on questions are always respected. Once I get an answer on weather my omissions could be dropped in here, so they'll be.
Good luck folks!! [ June 13, 2003: Message edited by: Gustavo Torreti ]
You were trained to handle mission impossible; 'difficult' should be a walk in the park for you.