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please try my Java game PacDasher

 
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I've been working on and off for the past eighteen months on a Java version of Pac-Man called PacDasher. It's free and I don't intend to commercialize it. Pretty much all the original features of the original classic are there, plus it's configurable by XML so you can create your own mazes.

As far as I know, I've worked out all the significant bugs. If I'm wrong, you're welcome to flame me or send email to code[at]oranda[dot]com. I've tried it on Windows and Linux. The one thing you do need is the J2SE "5.0". (There's a run14 script in the distro but I'm not supporting it.)

Version 1.0 Release Candidate of the game with full source code can be downloaded from SourceForge

If you have installed Java 5.0 you can probably play it from your browser too, thanks to WebStart:

PacDasher classic with 8 levels
PacDasher with various mazes

Thanks for any feedback.

James


 
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That is pretty freakin cool! One request. Could you make it playable in a Window? What if my boss walks by? I need to minimize it.
 
James J McCabe
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Gregg, thanks. I have put down the minimize feature in the notes for a future release. For now I am holding back on adding features.

I have just released PacDasher 1.0 (final).

James
 
James J McCabe
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The minimize feature is part of PacDasher 1.2. Keep making suggestions!

Download: http://prdownloads.sourceforge.net/pacdasher/pacdasher_1_2.zip?download

Play from the browser (J2SE 5.0):
http://oranda.com/java/pacdasher/pacdasher.jnlp

Play from the browser (J2SE 1.4):
http://oranda.com/java/pacdasher/pacdasher14.jnlp

James
 
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Why does this seem familiar... Just kidding, great game. It's jsut like pacman! Good job.
 
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Wow! Rock on, James!

I eagerly await your foray into 3D games.
 
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Your game is pretty cool, James!
Congratulations and thanx for sharing

Regards,
- Thomas -
 
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Outstanding work!

Sadly, the sound doesn't play on my laptop for some reason, although I can manually play the wav files from the sounds directory.
 
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Cool. Could you make it downloadable for Mobile Phones?
 
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Very well done.

One thing I noticed was that the ghosts don't turn around like they do in the original when you get a power pellet. I do like that they wait to come back until the power pellet wears off once you eat them.

Do the ghosts follow the same path algorithm as the original four? Seems pretty close.

Great Job

 
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