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Loading 3D character models into JOGL

 
Greenhorn
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I would like to load a ms3d file format (Milkshape 3D) character model from Unreal Tournament 2003 (gotten from Milkshape's download site) to a four-walled room I created using jogl methods. How does one go about doing so? I read around but all the 'help' sites I found only give instructions on how to download and set up their own loaders and load to Java 3D or DirectX and I really don't wanna mess with those. On somes sites I read that you have to write your own loader (yikes!). Is this true? Any/all help appreciated.
 
Ranch Hand
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I had all sort of trouble getting models to load the simplest way is to use the Java built in format OBJ that most model editors can export.

Doh just read the date sorry to wake the zombies
[ April 02, 2008: Message edited by: Stuart Smith ]
 
Don't get me started about those stupid light bulbs.
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