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OutOfMemoryError in java swing application

 
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Hi,
I am getting OutOfMemoryError in my java swing application as below.
Exception occurred during event dispatching:
java.lang.OutOfMemoryError
at sun.awt.image.Image.<init>(Compiled Code)
at sun.awt.windows.WImage.<init>(Compiled Code)
at sun.awt.windows.WOffScreenImage.<init>(Compiled Code)
at sun.awt.windows.WComponentPeer.createImage(Compiled Code)
at java.awt.Component.createImage(Compiled Code)
at java.awt.Component.createImage(Compiled Code)
at java.awt.Component.createImage(Compiled Code)
at java.awt.Component.createImage(Compiled Code)
at java.awt.Component.createImage(Compiled Code)
at java.awt.Component.createImage(Compiled Code)
at java.awt.Component.createImage(Compiled Code)
at java.awt.Component.createImage(Compiled Code)
at java.awt.Component.createImage(Compiled Code)
at itm.map.MapView.paint(Compiled Code)
at javax.swing.JComponent.paintChildren(Compiled Code)
at javax.swing.JComponent.paint(Compiled Code)
at javax.swing.JComponent.paintChildren(Compiled Code)
at javax.swing.JSplitPane.paintChildren(Compiled Code)
at javax.swing.JComponent.paint(Compiled Code)
at javax.swing.JComponent.paintChildren(Compiled Code)
at javax.swing.JSplitPane.paintChildren(Compiled Code)
at javax.swing.JComponent.paint(Compiled Code)
at javax.swing.JComponent.paintChildren(Compiled Code)
at javax.swing.JComponent.paint(Compiled Code)
at javax.swing.JComponent.paintChildren(Compiled Code)
at javax.swing.JComponent.paint(Compiled Code)
at javax.swing.JComponent.paintChildren(Compiled Code)
at javax.swing.JComponent.paint(Compiled Code)
at javax.swing.JLayeredPane.paint(Compiled Code)
at javax.swing.JComponent.paintChildren(Compiled Code)
at javax.swing.JComponent.paint(Compiled Code)
at java.awt.Container.paint(Compiled Code)
at itm.map.ItmMap.update(Compiled Code)
at sun.awt.windows.WComponentPeer.handleEvent(Compiled Code)
at java.awt.Component.dispatchEventImpl(Compiled Code)
at java.awt.Container.dispatchEventImpl(Compiled Code)
at java.awt.Window.dispatchEventImpl(Compiled Code)
at java.awt.Component.dispatchEvent(Compiled Code)
at java.awt.EventDispatchThread.run(Compiled Code)

Is it possible to fix this?
 
author
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Where is the class itm.map.MapView coming from? What is the code supposed to do?

Have you tried reserving more heap space?
 
Kuppuraj Govindhasamy
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I am starting my application using below command(you the heap size given there).
jre -noclassgc -classpath %CLASSPATH% -mx256m -ms99m -Dnmsfmint.remote=true -Dnmsfmint.fmname=%FMNAME% %D_PARAMS% %nmxclient% itm.map.ItmRun gt=%tracelevel% lang=english log=%logfile% nmHelp=%juidrive%%juiroot%\jnm\itm\help\appl\lang\english xmHelp=%juidrive%%juiroot%\jnm\itm\xm\help\appl\lang\english tr=true tc=%TRUE_COLOR% fm=NONE

MapView class is drawing some icons on the Painting area.
 
Kuppuraj Govindhasamy
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sorry for missing words. you can the see the heap size in the jre command.
 
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It is very easy to create memory "leaks" in Swing if you don't properly dispose of listeners. The swing forum is where you will get help on this.

Bill
 
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