posted 16 years ago
I think you mean "layman's terms".
A stub is an object that goes between the client code and the network, to give the client code the illusion that it is working with a local object.
A skeleton does a vaguely similar job between server object implementation code and the network.
Beyond that, I can't do a better general explanation than the one in the reference. If you were to indicate what specific aspects of that are causing you problems, I might be able to help.
Note, though, that distributed systems are not trivial to understand. You will have to put some work in.
Betty Rubble? Well, I would go with Betty... but I'd be thinking of Wilma.