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double buffering on siemens sl45i

 
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Greenhorn
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i have written games in j2me the games where i have not used arrays works well with all emulators provided by sun and siemens.
But games in which i have used arrays run very well in suns toolkit but there seems to be some problem with siemens sl45i emulator.Double buffering doenot work on it.Can anybody please suggest the reason behind it or the remedy for it.Is image transperancy supported in sl45i .The recent nokia phones does support transparency
 
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