Win a copy of Java Mock Exams (software) this week in the Programmer Certification (OCPJP) forum!
  • Post Reply Bookmark Topic Watch Topic
  • New Topic

collision and depth

 
bab javier
Ranch Hand
Posts: 32
  • Mark post as helpful
  • send pies
  • Quote
  • Report post to moderator
i'm using midp 1.0 for my J2ME games. since there is no Sprite class in this specification, is there a way to go around it particulary regarding collision and depth?
i can't use 2.0 for the phones here don't support it yet.
thanks
 
Michael Yuan
author
Ranch Hand
Posts: 1427
  • Mark post as helpful
  • send pies
  • Quote
  • Report post to moderator
Check out this book:
Micro Java(TM) Game Development
It demonstrates how to implement a sprite in MIDP 1.0 and discuss in depth a large array of issues in game development.
 
bab javier
Ranch Hand
Posts: 32
  • Mark post as helpful
  • send pies
  • Quote
  • Report post to moderator
hi! thanks. although the book isn't available here, i was able to download the source code for the microracer game. i got to look at its Sprite class. i wish i have a pdf of the book
 
Happiness is not a goal ... it's a by-product of a life well lived - Eleanor Roosevelt. Tiny ad:
the new thread boost feature: great for the advertiser and smooth for the coderanch user
https://coderanch.com/t/674455/Thread-Boost-feature
  • Post Reply Bookmark Topic Watch Topic
  • New Topic
Boost this thread!