Originally posted by Mark Spritzler:
Well, it depends on what you are looking for. If you want a book that deals with a "Game" engine, with servers or not, then the book you want is Apress's J2ME Game Programming. It will tell you how to create a multiplayer game with a server back end. It is very helpful. When I first reviewed this book, I thought it would be a book about Sprites and the best way to create them and handle collisions, and some tricks that I had never heard of. So I was disappointed. However, when I went to create an actual J2ME Bluetooth multiplayer game, I found this book invaluable and perfect. Now my game was a multiplayer game without Sprites and moving parts.
Who is the writer of the book you mentioned? Since I cannot search it in Amazon.