• Post Reply Bookmark Topic Watch Topic
  • New Topic
programming forums Java Mobile Certification Databases Caching Books Engineering Micro Controllers OS Languages Paradigms IDEs Build Tools Frameworks Application Servers Open Source This Site Careers Other all forums
this forum made possible by our volunteer staff, including ...
Marshals:
  • Campbell Ritchie
  • Paul Clapham
  • Ron McLeod
  • Bear Bibeault
  • Liutauras Vilda
Sheriffs:
  • Jeanne Boyarsky
  • Junilu Lacar
  • Henry Wong
Saloon Keepers:
  • Tim Moores
  • Stephan van Hulst
  • Jj Roberts
  • Tim Holloway
  • Piet Souris
Bartenders:
  • Himai Minh
  • Carey Brown
  • salvin francis

Jumping obstacle based on blow in microphone

 
Ranch Hand
Posts: 40
  • Mark post as helpful
  • send pies
  • Quote
  • Report post to moderator
Hi All

I would like some information about devloping a game which will be like a simple obstacle race the difference being the character will be jumping the obstacles based on how hard one blows in the microphone.
Is it feasible using J2ME ??
What all Apis are required and are there any hardware dependencies ??

Any information will be highly appreciated.

Regards,
Tina
[ May 02, 2007: Message edited by: Tina Tibrewal ]
 
Ranch Hand
Posts: 145
  • Mark post as helpful
  • send pies
  • Quote
  • Report post to moderator
Hi Tina,

I think for using the microphone, you will need access to low level API... and that can probably be wrapped to make it accessible from J2ME

Regards,
Arnab
 
Arnb Sen
Ranch Hand
Posts: 145
  • Mark post as helpful
  • send pies
  • Quote
  • Report post to moderator
Anyone has any clue for this ?

Arnab
 
Ranch Hand
Posts: 226
  • Mark post as helpful
  • send pies
  • Quote
  • Report post to moderator
I dont think it is so complex to capture to sound and video..

Try RecordControl with the Player (that is used for playback)
 
Consider Paul's rocket mass heater.
reply
    Bookmark Topic Watch Topic
  • New Topic