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how to finish loading the program before start()

 
Greenhorn
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My friend wrote an Applet that contains thread, I think Applet does this automatically: Make sure everything load befor running the thread.

But my programming is not an Applet, when I start my program, the thread will run before the program finish loading. Is there a way to fix this problem?

Thanx
 
author and iconoclast
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You'd have to define "loading" for me before I could offer any advice. The answer, though, will be that you just have to not start your threads until the "loading" is completed -- simple enough.
 
Weronpc
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loading = load all images on screen before repaint again.
 
Ranch Hand
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I think you mean that you try to load some images in a separate thread, ain't it?
So the main thread should wait() for the thread loading the images.

./pope
 
author
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You need to observe the images using a MediaTracker, as far as I know.
 
Ernest Friedman-Hill
author and iconoclast
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Yes, indeed. MediaTracker will handle this nicely.
 
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