• Post Reply Bookmark Topic Watch Topic
  • New Topic
programming forums Java Mobile Certification Databases Caching Books Engineering Micro Controllers OS Languages Paradigms IDEs Build Tools Frameworks Application Servers Open Source This Site Careers Other Pie Elite all forums
this forum made possible by our volunteer staff, including ...
Marshals:
  • Tim Cooke
  • Campbell Ritchie
  • Paul Clapham
  • Ron McLeod
  • Liutauras Vilda
Sheriffs:
  • Jeanne Boyarsky
  • Rob Spoor
  • Bear Bibeault
Saloon Keepers:
  • Jesse Silverman
  • Tim Moores
  • Stephan van Hulst
  • Tim Holloway
  • Carey Brown
Bartenders:
  • Piet Souris
  • Al Hobbs
  • salvin francis

JMF Audio Sample Rendering

 
Greenhorn
Posts: 7
  • Mark post as helpful
  • send pies
    Number of slices to send:
    Optional 'thank-you' note:
  • Quote
  • Report post to moderator
Hi there,

I'm looking for advice on graphically rendering audio samples using JMF.
I know that JMF's archtecture is based around rendering time-based media, but I need to render audio samples for a specific time period. i.e. I want to graphically display a minutes worth of audio samples while playing the audio. Obviously the graphical rendering should be done as quickly as possible.

I have written this functionality using the Java Sound API, but I would like to use JMF to take at advantage of the number of sound formats it supports.

Can anyone point me in the right direction with regard to hooking up this functionality using the JMF architecture?

thanks in advance.
 
With a little knowledge, a cast iron skillet is non-stick and lasts a lifetime.
reply
    Bookmark Topic Watch Topic
  • New Topic