posted 22 years ago
1 > Explain RMI Architecture?
2 > What are the services in RMI ?
3 > In RMI, server object first loaded into the memory and then the stub reference is sent to the client ? or whether a stub reference is directly sent to the client ?
4 > Suppose server object is not loaded into the memory,and the client request for it , what will happen?
5 > What is serialization ?
6 > Can you load the server object dynamically? If so, what are the major 3 steps involved in it ?
7> What is difference RMI registry and OSAgent ?
8> To a server method, the client wants to send a value 20,with this value exceeds to 20,. a message should be sent to the client ? What will you do for achieving for this ?
9 > What is the RMI and Socket ?
10 > What is the functionality stubs and skeletons ?
11 > What is serializable Interface ?
12 > How will you pass parameters in RMI ? Why u serialize?
13 > What is the exact difference in between Unicast and Multicast object ? Where we will use ?
14 > What is the main functionality of the Remote Reference Layer ?
15 > How do you download stubs from a Remote place ?
16 > I want to store more than 10 objects in a
remote server ? Which methodology will follow ?
17 > What is meant by class loader ? How many types are there? When will we use them ?
18 > Explain lazy activation
19 > Firewalls in RMI
20 > Why do you use UniCastRemoteObject in RMI ?
21 > How many interfaces are used in RMI?
22 > Can Rmi registry be written in the code,
without having to write it in the command prompt and if yes where?
23 > Why is Socket used ?
24> Name interfaces without a method ?
HTH
MB