tossing about 100+ images onto a JPanel at a time. I believe ImageIcon extends Image but is it pointless to use it on such a large scale According to the ImageIcon class api ImageIcon extends Object and implements the Icon interface (among others). It allows "easy" loading, can draw itself, can hold a descriptive String and is used in Swing components such as JLabel and extensions of AbstractButton. If you don't need some of these things you could use an array of BufferedImage or, if you don't mind dealing with Generics, an ArrayList.
posted 13 years ago
Thanks for the info. I was more curious for anyone who has had personal experience with an alternative on a similar scale.
With what you've just said it seems ImageIcon is probably best choice for animated character images and other stuff I'm looking at. Thanks again.