Thanks, thats kind of the same thing I was trying today, double buffering I think its called.
I still have a problem though with my
applet.
Rubiks Cube I'm using double buffering (painting to an Image, then displaying image),
but I'm still getting a little bit of black flickering that can be seen when the cube is twisted(by pulling on a non-center face), the black flickering can usually be seen where two small faces join, whilst being twisted.
I have found, that on a Mac computer this flickering is really bad, but hardly noticeable when using windows.
I assumed double buffering would fix this, but it hasn't, any ideas?
Thanks
[ April 03, 2007: Message edited by: colin shuker ]