posted 16 years ago
I am trying to dump the contents of a Canvas that was drawn using a Bufferstrategy to a BufferedImage using the following code I found on the net:
but the returned image is blank/black and does not contain the drawing that appears on the Canvas. I'm guessing this technique isn't correct when using a BufferStrategy.
Is that true? If not how would I go about getting the results I desire?
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