Hi, I would like to know the procedure to read mutliple Tiff images from any given location on local drive. Actually i could read single image and paint on the component. Again i was wondering if i fetch multiple images and save in memory do i have any memory concerns like "out of memory". And images vary in size from 1MB to 4MB.
After reading the image i do apply some transformations. But i have to repeat this process for as many images coming in. So when the user submits "NextImage" button on the console , i should be able to display next image in queue. Please suggest me how to handle this.
This is simple code i am using to create a single buffered image