Java programmer tutorial, XML tutorial, C programming lang tutorial, 3D programming tutorial all at my website: All 4 tutorials at my website: Scroll down about half way thru webpage www.firewallfortress.com/mainmenu.html
Java SDK 1.2/1.3 and soon updated for JDK 1.4
Table of contents: A: Loops,Control structures & Exceptions B: Operators, keywords & identifiers etc... C: Arrays, Methods & Recursion D: References & pointers, Garbage Collection & threads E:Polymorphism, inheritance, Composition/aggregation ,upcasting & downcasting F:Packages, abstract classes, and interfaces, cloning, RTTI G:Inner Classes and Event Handing and Basic AWT H:Layout Managers ,Components and Containers I: Painting and Applets and HTML basics j: Collections: Set, list and Map k:java.lang .object and .string L:IO streams & Files + Serialization(Swizzling) M:TCP-IP and java.net-URL-Sockets N: Java Glossary : 160 kb ! java - links XML TUTORIAL: Table of Contents: XML tutorial part 1 1)XML basics: 2)XML tags 3)XML elements and Attributes 4)XML DTD 5)XML Schemas 6)Schemas vs DTD 7)XML namespaces 8)Understanding trees
XML tutorial part 2 9)XML SAX 10)XML DOM 11) DOM vs SAX 12) XSL 13) XPath, BASE, encryption, protocol, query 14) XPointer and XLINK 5) XHTML basics 16) Using Java and XML ( jdom and JAX ) 17) Perl and XML 18) PHP and XML 19) Python and XML 20) Browsers 21)Links for XML: 22) parsers 23) e-commerce 24) faq 25) tutorials 26) xml and soap 27) GNU - GPL legal www.firewallfortress.com/mainmenu.html C programming tutorial: table of contents:
Basic C programming tutorial by Jake Simpson. (c) 2000 of Ravensoft games ! JakeWorld C overview Variables and Datatypes Operators and Logic Subroutines and functions Logic Input Output Practical advice Data structures Pointers Strings Math functions Files More Practical Advice Good Habits Conclusions www.firewallfortress.com/mainmenu.html 3D programming tutorial by Abrash table of contents Primer on Creating Quake by Abrash one of the creators of quake! Bluesnews.com
Chapter 1: Inside Quake Chapter 2: Consider the Alternatives Chapter 3: Sorted Spans in Action Chapter 4: Quake's Lighting Model Chapter 5: Surface Caching Chapter 6: Quake's 3D Engine Appendix: Permissions and Author�s Note www.firewallfortress.com/mainmenu.html
Originally posted by erich brant: What do you mean usability tutorial? Everything in Java tutorial and XML tutorials I wrote is double checked to see if facts are right or wrong and much of the code is pseudo-code.
He is talking about your web site design. Although why he couldn't just use his registered name and offer constructive criticism I don't know. The way I look at it is it is your site and you can make it however you like, it doesn't have to be the paragon of web usability and aethetic value to all who go there. If you are actually interested in the subject of web usability, you could checkout www.useit.com , a site by some guy named Jakob Nielson who makes his living telling people how to redesign their sites to increase usability. I personally think the useit.com site looks like crap, but who am I to judge.
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