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OOAD book

 
Greenhorn
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Can anyone tell me the title and author's name of any good books to learn object oriented design using Java. I really don't want another book that teaches me the language. I'm thoroughly familiar with the Java language. I've looked at Amazon.com and found one book that seemed to have mixed reviews.
Object-Oriented Design in Java (Mitchell Waite Signature Series)
by Stephen Gilbert, Bill McCarty
 
Trailboss
Posts: 23212
IntelliJ IDE Firefox Browser Java
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How about the gang-of-four book?
 
Rich Wright
Greenhorn
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Are you talking about the bookDesign Patterns : Elements of Reusable Object-Oriented Software (Addison-Wesley Professional Computing)
by Erich Gamma, Richard Helm, Ralph Johnson, John Vlissides, Grady Booch ?
Do you think it would be too technical for someone with very little actual OOD experience?
Plus, don't they use C++ and SmallTalk for their examples. I'm trying to look for a good book on design using Java, or does one not exist yet.
 
paul wheaton
Trailboss
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IntelliJ IDE Firefox Browser Java
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That is the book I'm talking about.
There are books that cross patterns with Java. By Mark Grand. I have not read them, however. You might want to check the reviews at amazon.com.
 
Greenhorn
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Try Applying Uml and Patterns : An Introduction to Object-Oriented Analysis and Design by Craig larman
author uses Java in his examples to implement design.
Recently I got my hand over it, not yet in a position to comment on it.
Read the reviews @ Amazon.com. http://www.amazon.com/exec/obidos/ASIN/0137488807/girishsprogrammi
 
Rich Wright
Greenhorn
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Thanks for the information. By the way the reviews on amazon.com for Patterns in Java, Volume 1
by Mark Grand doesn't speak to highly of this book
 
Sheriff
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I can recommed Martin Fowler's "Refactoring: Improving the Design of Existing Code". It discusses, in a Java context, lots of ways to take a prototype or an existing not-very object oriented system and ensure it gains the real benefits of OO (self-description, easy maintenance, re-use etc.)
Unlike many "design" books which discuss very abstract theories or the same tired old examples ("This is an Employee. A Manager is a subclass of Employee" ...), this book allows you to improve your design skills on your own projects.
 
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