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i am a Java beginner. I have a doubt regarding the applet programming... what should be done to continue getting input once one i/p is got from keyboard processed...for eg, consider the problem of drawing some rectangles in an applet and first u get dimension using the JOption pane class and do the processing and o/p is displayed...but how do i do it if i want to accept one more i/p from keyboard after the first one and continue to do the program? where should i include in paint or init method.....please help....
thank you in advance
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It depends how your program runs, but basically you would just have a loop, usually in start(), like
while( running ) // running is bool you set to stop program
repaint(); // this makes paint() get called
is this what you mean?
gayathri bhushan
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hi Grant,
Thank you for your reply. Though your reply answered my question i have some doubts regarding how to achieve this now.
I am just a beginner programmer and so iam confused. Will the getinput() function have the JOptionpane input message instead of the init() doing it? and the drawstuff() have the actual drawing instructons instead of the paint() method. am i clear in my question? if so, please take time to answer me.
thank you.
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