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help with a class.  RSS feed

 
kotoisin
Greenhorn
Posts: 5
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I am a beginner in Java, and I am trying to make an exercise, where I am to make a class, -CoffeMug, which implements the interface Icon.
The class draws an Image of a CoffeeMug and fills it, by drawing and filling shapes.

import javax.swing.Icon;
import java.awt*;

public class CoffeeMug implements Icon
{
//constructs a coffeemug
private int width;
private int height;
private Color color;

public CoffeMug(int w, int h) {
width = w;
height = h;
color = Color.BLUE;
}
public int getIconWidth()
{
return width;
}

public int getIconHeight()
{
return width;
}

public void paintIcon(Component c, Graphics g, int x, int y)
{
Graphics2D g2 = (Graphics2D) g;
g2.setColor( color );
g2.fill( CoffeeMug );
}
}
I know it is SO wrong... But anyone have some advice for me?
 
Don't get me started about those stupid light bulbs.
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