qingwu wang

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posted 9 years ago

The operator is OR operator (" | ") ,

| (Bitwise OR) sets a bit to 1 if one or both of the corresponding bits in its operands are 1, and to 0 if both of the corresponding bits are 0. In other words, | returns one in all cases except where the corresponding bits of both operands are zero.(that means , both bits are ZERO , then it ZERO ) The resulting bit pattern is the "set" (1 or true) bits of any of the two operands. This property is used to "set" or "turn on" a "flag" (bit set to one) in your flags or options variable regardless of whether that flag was set previously or not. Multiple flag bits can be set if a combo MASK is defined.

// To set or turn on a flag bit(s)

flags = flags | MASK;

// or, more succinctly

flags |= MASK;

Regardz,

| (Bitwise OR) sets a bit to 1 if one or both of the corresponding bits in its operands are 1, and to 0 if both of the corresponding bits are 0. In other words, | returns one in all cases except where the corresponding bits of both operands are zero.(that means , both bits are ZERO , then it ZERO ) The resulting bit pattern is the "set" (1 or true) bits of any of the two operands. This property is used to "set" or "turn on" a "flag" (bit set to one) in your flags or options variable regardless of whether that flag was set previously or not. Multiple flag bits can be set if a combo MASK is defined.

// To set or turn on a flag bit(s)

flags = flags | MASK;

// or, more succinctly

flags |= MASK;

Regardz,

[LEARNING bLOG] | [Freelance Web Designer] | [and "Rohan" is part of my surname]

posted 9 years ago

You'll also have to understand binary a bit, and how integers are represented in binary.

Basically, an integer is a 32 bit number, with the most left bit indicating if the number is positive (0) or negative (1).

So let's take 7 | 26

07 = 0000 0000 0000 0000 0000 0000 0000 0111

26 = 0000 0000 0000 0000 0000 0000 0001 1010

The result is 31:

31 = 0000 0000 0000 0000 0000 0000 0001 1111

Now the most used case is as in Lucene, where every number you add represents a different bit.

0x01 = 0000 0000 0000 0000 0000 0000 0000 0001

0x02 = 0000 0000 0000 0000 0000 0000 0000 0010

0x04 = 0000 0000 0000 0000 0000 0000 0000 0100

0x08 = 0000 0000 0000 0000 0000 0000 0000 1000

0x10 = 0000 0000 0000 0000 0000 0000 0001 0000

0x20 = 0000 0000 0000 0000 0000 0000 0010 0000

So if you | those, you get a number for which each bit represents a setting.

| has a close relative in &. While | results in 0 only if both bits are 0, & results in 1 only if both bits are 1. You can use that to check if a specific bit is set:

if (bits & IS_INDEXED == 0) // IS_INDEXED is not set

if (bits & STORE_TERMVECTOR == 0) // STORE_TERMVECTOR is not set

Basically, an integer is a 32 bit number, with the most left bit indicating if the number is positive (0) or negative (1).

So let's take 7 | 26

07 = 0000 0000 0000 0000 0000 0000 0000 0111

26 = 0000 0000 0000 0000 0000 0000 0001 1010

The result is 31:

31 = 0000 0000 0000 0000 0000 0000 0001 1111

Now the most used case is as in Lucene, where every number you add represents a different bit.

0x01 = 0000 0000 0000 0000 0000 0000 0000 0001

0x02 = 0000 0000 0000 0000 0000 0000 0000 0010

0x04 = 0000 0000 0000 0000 0000 0000 0000 0100

0x08 = 0000 0000 0000 0000 0000 0000 0000 1000

0x10 = 0000 0000 0000 0000 0000 0000 0001 0000

0x20 = 0000 0000 0000 0000 0000 0000 0010 0000

So if you | those, you get a number for which each bit represents a setting.

| has a close relative in &. While | results in 0 only if both bits are 0, & results in 1 only if both bits are 1. You can use that to check if a specific bit is set:

if (bits & IS_INDEXED == 0) // IS_INDEXED is not set

if (bits & STORE_TERMVECTOR == 0) // STORE_TERMVECTOR is not set

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