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Confused of whats first to do, Flowchart or Pcode, other methods?

 
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I been reading the chapter 5 of Head First Java Second Edition(HFJ), I'm now in chapter 5, there is a sample game on that chapter that finds me interesting for learning purposes, but along my way to the learning curve I asked myself this question: To flowchart first or to Pcode straight, and what are other suggested methodologies for a good design?
 
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UML class diagram first, surely?
 
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