I've recently begun coding games in applets and I'm looking for a freeware 3d modelling/graphics application (3d studio max or the like) so that I can make the move to Java3D.. Can anyone recommend any good software and books??
What should the software do? If you're using Java3D, then you wouldn't need any 3D modeling software, because all the 3D rendering is done in Java. Or am I misunderstanding what you're trying to do?
There's also PovRay, the preeminent open source ray tracer.
Originally posted by Ulf Dittmer: What should the software do? If you're using Java3D, then you wouldn't need any 3D modeling software, because all the 3D rendering is done in Java.
Egads! Modeling everything in code would be a horrible thing to do. ) What you want to do is create your models in something like 3D Studio Max, Blender, whatever and load those models into your 3D world. I imagine that is what Duran is wanting.