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BufferedImage from byte[]

 
Greenhorn
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I have a byte array.
How can I construct a BufferedImage object.
 
Rancher
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You could use one of the BufferedImage constructors, then call its getWriteableRaster method, and then use one of its setPixel methods appropriately.

Do you know how the bytes are arranged in the byte[]? Meaning, in which order the Red, Green, Blue and transparency values are arranged (assuming it has those), and the width and height of the image?
 
sanket karkare
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Thanks, problem solved
 
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