This method is called when a key was pressed. Override it if your world wants to consume some keys (e.g. "1"-"9" for Sudoku). Don't consume plain arrow keys, or the user loses the ability to move the selection square with the keyboard.
description - the string describing the key, in this format.
loc - the selected location in the grid at the time the key was pressed
true if the world consumes the key press, false if the GUI should consume it.
Please don't. We all want to see the solution. Look at this FAQ.
Brian Legg wrote:PM sent