• Post Reply Bookmark Topic Watch Topic
  • New Topic
programming forums Java Mobile Certification Databases Caching Books Engineering Micro Controllers OS Languages Paradigms IDEs Build Tools Frameworks Application Servers Open Source This Site Careers Other Pie Elite all forums
this forum made possible by our volunteer staff, including ...
Marshals:
  • Campbell Ritchie
  • Jeanne Boyarsky
  • Ron McLeod
  • Paul Clapham
  • Liutauras Vilda
Sheriffs:
  • paul wheaton
  • Rob Spoor
  • Devaka Cooray
Saloon Keepers:
  • Stephan van Hulst
  • Tim Holloway
  • Carey Brown
  • Frits Walraven
  • Tim Moores
Bartenders:
  • Mikalai Zaikin

My new Flash Game Addiction: DesktopTD

 
author
Posts: 15385
6
  • Mark post as helpful
  • send pies
    Number of slices to send:
    Optional 'thank-you' note:
  • Quote
  • Report post to moderator
I love this game:

http://www.handdrawngames.com/DesktopTD/

You basically build a maze of weapons so the baddies do not get through to the other sides.

I have beaten level 1, gotten to level 37 on level 2.

I been using the cheapo guns upgraded to the max as the main weapons of choice. I am still trying to figure out the best combination to get the job done.

Eric
 
clojure forum advocate
Posts: 3479
Mac Objective C Clojure
  • Mark post as helpful
  • send pies
    Number of slices to send:
    Optional 'thank-you' note:
  • Quote
  • Report post to moderator
Cool game, thanks Eric
I use a mixture of of each towers except for the cheap and anti-air towers, they are useless.
 
Eric Pascarello
author
Posts: 15385
6
  • Mark post as helpful
  • send pies
    Number of slices to send:
    Optional 'thank-you' note:
  • Quote
  • Report post to moderator
I got to level 48 on normal.

The 5 Gold one is actually very effective. Upgrade that baby to its max and it has a shot that has some destruction. The spray is the best thing, but it costs a fortune to get it to its max.

You need the air towers for the later rounds when they flying guys get REALLY REALLY tough with their hit points.

I found that the best maze seems to be lines of two on each side. Also to stick like three of the freeze weapons in front of the most powerful ones.

Eric
 
Rancher
Posts: 13459
Android Eclipse IDE Ubuntu
  • Mark post as helpful
  • send pies
    Number of slices to send:
    Optional 'thank-you' note:
  • Quote
  • Report post to moderator
Depending on your screen res, try going direct to the flash file, full screen
 
Wanderer
Posts: 18671
  • Mark post as helpful
  • send pies
    Number of slices to send:
    Optional 'thank-you' note:
  • Quote
  • Report post to moderator
Completed all 49 levels in hard mode with 5 lives remaining (score 4877).

I put two maxed-out anti-aircraft guns right in the middle. Very convenient how the planes always fly over that same spot every time.

Blizzard towers can roughly double the effectiveness of all other units in the area - including anti-aircraft guns. (Except they have no effect against the pink guys, who are immune.) I put one blizzard tower near each entrance, and one in the middle right next to the anti-aircraft guns.

I don't bother with the final upgrade from pellet tower 5 to sniper tower. Yeah, the sniper has more damage, but fires less than half as often. I don't think it's worth the price. For max damage, I prefer the dart cannons which become ICBM towers. If they hit a cluster of targets they can damage multiple targets - very useful when you're being inundated there at the end. By endgame I had about twelve of these maxed out, placed towards the middle of the board (but they've got huge range).

If you can survive the air assault in level 48 - great. You don't need the anti-aircraft any more. Sell it off (yes, really, I know it cost an arm and a leg, but it's useless now) and buy as many ICBM's as you can.

Against the final two bosses, I don't think there's any way you could have enough firepower to kill them as they through the maze in one pass. Unless you keep moving the walls around a little bit to keep them going in circles indefinitely. It's a bit tedious, but it works. I did this on one of the earlier levels too for the red (fast) bosses, though that one only required a couple repetitions.

If anyone manages to kill off the two green bosses - the planes - at level 42, I'd like to hear how. Even in normal mode they seem unstoppable. From the high scores, it seems a couple people did manage it in hard mode. Hunh.
 
author
Posts: 23951
142
jQuery Eclipse IDE Firefox Browser VI Editor C++ Chrome Java Linux Windows
  • Mark post as helpful
  • send pies
    Number of slices to send:
    Optional 'thank-you' note:
  • Quote
  • Report post to moderator

I don't bother with the final upgrade from pellet tower 5 to sniper tower. Yeah, the sniper has more damage, but fires less than half as often. I don't think it's worth the price. For max damage....



These things have upgrades?!?!? All I did was setup a really tight zig-zaging guantlet, until I ran out of places to put stuff... Near the end, I had tons of money to buy stuff and no place to put them...

Henry
 
Eric Pascarello
author
Posts: 15385
6
  • Mark post as helpful
  • send pies
    Number of slices to send:
    Optional 'thank-you' note:
  • Quote
  • Report post to moderator
RTFM!! LOL, you click on the weapon and info panel comes up on the right with a button that says upgrade.

Eric
 
Bartender
Posts: 6663
5
MyEclipse IDE Firefox Browser Linux
  • Mark post as helpful
  • send pies
    Number of slices to send:
    Optional 'thank-you' note:
  • Quote
  • Report post to moderator

These things have upgrades?



hehehe ! Did you make it past level 10 ?
 
Henry Wong
author
Posts: 23951
142
jQuery Eclipse IDE Firefox Browser VI Editor C++ Chrome Java Linux Windows
  • Mark post as helpful
  • send pies
    Number of slices to send:
    Optional 'thank-you' note:
  • Quote
  • Report post to moderator

Originally posted by John Meyers:


hehehe ! Did you make it past level 10 ?



Without upgrading, the best that I got was level 42 on easy. With upgrading, I finished easy on the first try.

I only tried normal once so far, and coincidentally I was able to get to level 42. It's those flying ones that defeat me!!

Henry
 
Eric Pascarello
author
Posts: 15385
6
  • Mark post as helpful
  • send pies
    Number of slices to send:
    Optional 'thank-you' note:
  • Quote
  • Report post to moderator
Like Jim Said, you need to get those anti-aircraft in the middle maxed out to wipe em clean.

If anyone gets a powerful layout, can you take a screenshot of it, just want to see what others are doing!

Eric
 
Deepak Bala
Bartender
Posts: 6663
5
MyEclipse IDE Firefox Browser Linux
  • Mark post as helpful
  • send pies
    Number of slices to send:
    Optional 'thank-you' note:
  • Quote
  • Report post to moderator
I cant decide on what towers to use up front. I think I ll go with those dart towers coupled with freeze towers, follow this up with some squirts and then use some cheap pellets. Will post a screen shot later.
 
Trailboss
Posts: 23778
IntelliJ IDE Firefox Browser Java
  • Mark post as helpful
  • send pies
    Number of slices to send:
    Optional 'thank-you' note:
  • Quote
  • Report post to moderator
sunuffabitch!

Eric, you are an evil bastard. That game sucked up about 25 hours of my life and screwed up my sleep!

Jim, I was fully prepared to let the boss flyers go by, but I kept losing near the end and I kept needing a slightly different strategy. On my last round, those two died while flying over!



I think the important notes are to use the squirt guns maxed out. In that last leap of 290 coin, you get a lot more bang for the buck and you get better range.

If you are gonna use the darts, again, go all the way - the best bang for the buck is at the end.

Same for the cooling tower. In fact, when I put one of those in, I jack it up to full blast right away.

Almost everything on the right hand of the screen I put in on the last level or two. At the very end I just had the two big boss things winding their way through. So I just kept updating all of the pellet guns on the right so that I wouldn't take anything else offline.
 
Hussein Baghdadi
clojure forum advocate
Posts: 3479
Mac Objective C Clojure
  • Mark post as helpful
  • send pies
    Number of slices to send:
    Optional 'thank-you' note:
  • Quote
  • Report post to moderator
Holy **** !
What the hell is this ?
What a mixture !
You are the Boss here.
 
Jim Yingst
Wanderer
Posts: 18671
  • Mark post as helpful
  • send pies
    Number of slices to send:
    Optional 'thank-you' note:
  • Quote
  • Report post to moderator
Ah, it turns out that yes, in normal mode it is possible to down the green bosses of level 42. I still can't do it in hard mode though. Those things are just too tough.

Here's a screen shot just before the end of my last normal-mode game:



Final score on that game was 5768, all 20 lives remaining.

And this is from my last game in hard mode:



Final score was 5253, 17 lives remaining.

I keep using the same basic layout, but I vary where I put some of the units. In that last game I didn't use squirt guns at all - worked surprisingly well. ICBMs are better against ground units, and anti-aircraft is better against planes. The squirt guns have an annoying tendency to keep firing at ground units when there are planes flying overhead, which is generally not what I want.
 
Ranch Hand
Posts: 66
  • Mark post as helpful
  • send pies
    Number of slices to send:
    Optional 'thank-you' note:
  • Quote
  • Report post to moderator
Is there any other game like this ?
simple, adictive ..
shooting or racing and must be a flash game
 
Deepak Bala
Bartender
Posts: 6663
5
MyEclipse IDE Firefox Browser Linux
  • Mark post as helpful
  • send pies
    Number of slices to send:
    Optional 'thank-you' note:
  • Quote
  • Report post to moderator
I am still hooked !
 
David O'Meara
Rancher
Posts: 13459
Android Eclipse IDE Ubuntu
  • Mark post as helpful
  • send pies
    Number of slices to send:
    Optional 'thank-you' note:
  • Quote
  • Report post to moderator

Originally posted by Murali Mohan:
Is there any other game like this ?



Circle Flash TD
Flash Element TD (appears to be down)
 
Henry Wong
author
Posts: 23951
142
jQuery Eclipse IDE Firefox Browser VI Editor C++ Chrome Java Linux Windows
  • Mark post as helpful
  • send pies
    Number of slices to send:
    Optional 'thank-you' note:
  • Quote
  • Report post to moderator
It looks like this game has been upgraded. There is now a new tower type, a new creep type, and it also enters the field differently.

Henry
 
Deepak Bala
Bartender
Posts: 6663
5
MyEclipse IDE Firefox Browser Linux
  • Mark post as helpful
  • send pies
    Number of slices to send:
    Optional 'thank-you' note:
  • Quote
  • Report post to moderator

It looks like this game has been upgraded. There is now a new tower type, a new creep type, and it also enters the field differently.



Oh God !!! Now I just cant wait to try. I was playing last night as well. Arrgghhh ! Got to get off work soon
 
Eric Pascarello
author
Posts: 15385
6
  • Mark post as helpful
  • send pies
    Number of slices to send:
    Optional 'thank-you' note:
  • Quote
  • Report post to moderator
It has gotten harder IMO. They creeps come in at different locations so it is more of a flood of guys. The flying guys are now harder because of this.

It was funny, i played it at work waiting for a build to happen. I leave open it up at home and it was different.

I wish hey would have just added new levels and leave the orginal one alone! I was so close to beating normal without loosing any lifes. I have not tried the fun levels yet.

Eric
 
Henry Wong
author
Posts: 23951
142
jQuery Eclipse IDE Firefox Browser VI Editor C++ Chrome Java Linux Windows
  • Mark post as helpful
  • send pies
    Number of slices to send:
    Optional 'thank-you' note:
  • Quote
  • Report post to moderator

Originally posted by Eric Pascarello:
I was so close to beating normal without loosing any lifes. I have not tried the fun levels yet.



Wow. I just did it. Wasn't trying to do it. I just wanted to see what would happen if I mainly used the really expensive squirt guns, with a few freeze towers.

Henry

 
Jim Yingst
Wanderer
Posts: 18671
  • Mark post as helpful
  • send pies
    Number of slices to send:
    Optional 'thank-you' note:
  • Quote
  • Report post to moderator
Congratulations, Henry!

I'm not sure if it's gotten harder, but it is different - more varied. The new towers are fun, but ultimately I seem to get better value out of my usual combination of darts, anti-sircraft, and freeze towers. The new creeps are a pain, the way they keep slipping through diagonal gaps. I experimented with several alternate layouts, but none seemed to work as well as the thin diagonal passages I'd used previously. The new creeps just forced me to develop the backfield earlier than I had previously. I.e. assume they will get through some cracks, but have enough additional layers in place that there's still time to kill them off before they reach their goals.

The reason it not necessarily harder, in my opinion, is because they no longer have those flying bosses at level 42. Which is kind of disappointing because I did eventually figure out how to kill them in hard mode in the earlier version of the game. But given that they no longer enter in nice even lines, maybe it's just as well the air bosses were removed. Killing them in hard mode was only possible with very careful positioning - and if the air boss came in at a random position, as seems the norm now, I think it would be very chancy whether the AA guns were in the right position or not. Replacing the air bosses with a squadron is fairer, as we get an averaging-out of the random effects of entry position. Ultimately the total anti-air power necessary to defeat the squadron at level 49 is about the same as was required to defeat the old air bosses at level 42. So maybe it's about the same difficulty as before.

I notice that the score is reduced a bit every time you sell off a unit. That's annoying. I think this was probably also true in the earlier version of the game, but not documented. The amount of the reduction increases the more times you do it, so the first time you sell something, it subtracts 6 from your score. Then 8, 10... I would do a lot of moving things around. Now I discover it's penalized. Oh well. Ultimately I'm more interested in getting to the end with all 20 lives; I don't care that much about the score.
 
Henry Wong
author
Posts: 23951
142
jQuery Eclipse IDE Firefox Browser VI Editor C++ Chrome Java Linux Windows
  • Mark post as helpful
  • send pies
    Number of slices to send:
    Optional 'thank-you' note:
  • Quote
  • Report post to moderator
Actually, the solution is very consistent. With the very rare case of a swarm creep jumping a line near the beginning, or a flying creep getting by -- most of the time, I finish it with all 20 lives.

Unfortunately, it is also a really *boring* solution. The maze is pretty much built near the beginning. No selling of any towers. No moving towers around. Just waiting for enough gold to upgrade the towers in the middle.

I also wish that the old version was still around. It would have been nice to see how this solution would have worked.

Henry
 
Deepak Bala
Bartender
Posts: 6663
5
MyEclipse IDE Firefox Browser Linux
  • Mark post as helpful
  • send pies
    Number of slices to send:
    Optional 'thank-you' note:
  • Quote
  • Report post to moderator
I found this one to be easier. Scored around 6200 max. Didnt like the fact that selling was penalized. The bash towers were pretty cool. I still cant decide between using expensive squirts all together and using one or two expensive squirts, two maxed darts and freeze and 4 swarms. I found the latter more beneficial so far. Still experimenting.
 
David O'Meara
Rancher
Posts: 13459
Android Eclipse IDE Ubuntu
  • Mark post as helpful
  • send pies
    Number of slices to send:
    Optional 'thank-you' note:
  • Quote
  • Report post to moderator
I can get to 49 on hard but not 50. Passing 50 is another matter...
As you can see, I'm a big fan of the maxed squirts.
 
Eric Pascarello
author
Posts: 15385
6
  • Mark post as helpful
  • send pies
    Number of slices to send:
    Optional 'thank-you' note:
  • Quote
  • Report post to moderator
Henry,

I use almost the same layout as you. Only difference is I put two of those new towers at the top. They seem to break up the groups when some of the creeps get stunned.

Eric
 
Deepak Bala
Bartender
Posts: 6663
5
MyEclipse IDE Firefox Browser Linux
  • Mark post as helpful
  • send pies
    Number of slices to send:
    Optional 'thank-you' note:
  • Quote
  • Report post to moderator
I used a formation pretty close to Henry's. Scored 6700 with that formation. I am considering using a maxed out dart tower to see what that will do. Now I wanna reach 7000
 
David O'Meara
Rancher
Posts: 13459
Android Eclipse IDE Ubuntu
  • Mark post as helpful
  • send pies
    Number of slices to send:
    Optional 'thank-you' note:
  • Quote
  • Report post to moderator
I haven't been concentrating on the score, but I finished the new game



[ April 02, 2007: Message edited by: David O'Meara ]
 
Deepak Bala
Bartender
Posts: 6663
5
MyEclipse IDE Firefox Browser Linux
  • Mark post as helpful
  • send pies
    Number of slices to send:
    Optional 'thank-you' note:
  • Quote
  • Report post to moderator

I haven't been concentrating on the score, but I finished the new game



One life left

I will be trying hard mode today
 
David O'Meara
Rancher
Posts: 13459
Android Eclipse IDE Ubuntu
  • Mark post as helpful
  • send pies
    Number of slices to send:
    Optional 'thank-you' note:
  • Quote
  • Report post to moderator
one life still counts, thankfully.
The top three squirts had a full frost tower before I sold it, and the bottom of the four darts was a full anti-air before I sold that too.
 
Jim Yingst
Wanderer
Posts: 18671
  • Mark post as helpful
  • send pies
    Number of slices to send:
    Optional 'thank-you' note:
  • Quote
  • Report post to moderator

[ April 02, 2007: Message edited by: Jim Yingst ]
 
Eric Pascarello
author
Posts: 15385
6
  • Mark post as helpful
  • send pies
    Number of slices to send:
    Optional 'thank-you' note:
  • Quote
  • Report post to moderator
I been having trouble stopping the flying enemies at the end! Only reason i am not getting 20 lives. I will try to post my new layout tonight.
 
Henry Wong
author
Posts: 23951
142
jQuery Eclipse IDE Firefox Browser VI Editor C++ Chrome Java Linux Windows
  • Mark post as helpful
  • send pies
    Number of slices to send:
    Optional 'thank-you' note:
  • Quote
  • Report post to moderator
After a bit of tweaking, (by order of upgrading and placing) it will work 90 percent of the time with 20 lives. On small occasions, it will let one flying guy through -- although I have not seen this happen in a while.

Interestingly, this doesn't work well in easy mode. There just aren't enough creeps to get enough gold to build it up to the point that can handle some of the bosses. To do easy mode, I have another maze, using only pellet towers, that works 100 percent of the time, with 20 lives.


Unfortunately, I will be too busy for the next week or so, to play with this more... but upon trying this a few times, on hard, it doesn't seem to work. I just can't seem to build up the initial maze quick enough to handle some of the eariler rounds.

Henry
 
Sheriff
Posts: 13411
Firefox Browser VI Editor Redhat
  • Mark post as helpful
  • send pies
    Number of slices to send:
    Optional 'thank-you' note:
  • Quote
  • Report post to moderator
The goal was to make it to the end with an army of the cheapest guns.
I made it to level 49 with 20 lives 3 times and was slaughtered every time by planes and the fast bosses.
With this one I gave in and maxed out an anti air craft tower in the center.
Even with that maxed out I barely made it.

 
Ranch Hand
Posts: 904
  • Mark post as helpful
  • send pies
    Number of slices to send:
    Optional 'thank-you' note:
  • Quote
  • Report post to moderator
It has been updated again:

- Bash & Dart have been rebalanced.
- Snipers can now be told to target a single creep. Just click on the creep.
- There is now a sell timer which increases the more you sell
- lvl 49 is an Air Boss
 
Deepak Bala
Bartender
Posts: 6663
5
MyEclipse IDE Firefox Browser Linux
  • Mark post as helpful
  • send pies
    Number of slices to send:
    Optional 'thank-you' note:
  • Quote
  • Report post to moderator
The fly boss is huge. Got through normal with 18 lives - 6200
 
Eric Pascarello
author
Posts: 15385
6
  • Mark post as helpful
  • send pies
    Number of slices to send:
    Optional 'thank-you' note:
  • Quote
  • Report post to moderator
I can not beat the spawn boss in the medium level. Any hints?

Eric
 
Deepak Bala
Bartender
Posts: 6663
5
MyEclipse IDE Firefox Browser Linux
  • Mark post as helpful
  • send pies
    Number of slices to send:
    Optional 'thank-you' note:
  • Quote
  • Report post to moderator

Originally posted by Eric Pascarello:
I can not beat the spawn boss in the medium level. Any hints?

Eric



Some replacing of towers is required to get this guy. The spawn boss lasts even after the final pinkies are all out so I would suggest concentrating the maxed squirts and maxed freezes on the center with one maxed out dart. Make the boss roam around for a while and BANG ! Got my score up to 6500 with 18 lives on my last try

 
author and cow tipper
Posts: 5009
1
Hibernate Spring Tomcat Server
  • Mark post as helpful
  • send pies
    Number of slices to send:
    Optional 'thank-you' note:
  • Quote
  • Report post to moderator
Man, I can't believe how much time I spent on this game.

I'm definitely NEVER going to buy any Worlds of Warcraft type games. Now I know how people get so addicted.

-Cameron McKenzie
 
Deepak Bala
Bartender
Posts: 6663
5
MyEclipse IDE Firefox Browser Linux
  • Mark post as helpful
  • send pies
    Number of slices to send:
    Optional 'thank-you' note:
  • Quote
  • Report post to moderator
Yay ! I made it to top 100

 
reply
    Bookmark Topic Watch Topic
  • New Topic