Hi,
I was wondering, is there way for to separate applet instances (created from the same page but on different computers) to communicate with each other? I want to create a live message system (not going through a database) where a player can send a message to another player currently playing the same game.
I thought of having the messages stored in a db and having the applet refresh every 2 seconds to retrieve any newly stored messages but this seems too bandwidth-consuming. Am I wrong?
Thank you
I was wondering, is there way for to separate applet instances (created from the same page but on different computers) to communicate with each other? I want to create a live message system (not going through a database) where a player can send a message to another player currently playing the same game.
I thought of having the messages stored in a db and having the applet refresh every 2 seconds to retrieve any newly stored messages but this seems too bandwidth-consuming. Am I wrong?
Thank you