Brian Legg wrote:jME is a brief summary page with links to other external information. Just curious still as to the point of jME. Why not use LWJGL or JOGL directly? Why do you need an abstraction layer above that?
PS: Just curious... what kind of 3D game are you making?
I chose studying Java Monkey Engine by providing increased productivity, but not dismiss the study of LWGL and JOGL.