Dear All,
I have two
java classes here.
------------------------------------------------------------------------------------
Services.java
public class Services extends MIDlet {
Display display;
private TCanvas canvas = new TCanvas(this);
public Services() {
}
public void startApp() {
Display.getDisplay(this).setCurrent(canvas);
}
public void pauseApp() {
}
public void destroyApp(boolean unconditional) {
notifyDestroyed();
}
}
-----------------------------------------------------------------------------------
TCanvas.java
public class TCanvas extends Canvas implements CommandListener {
private Image headerImage = null;
private Image ServiceListImage = null;
private Image contactUsImage = null;
private Image aboutUsImage = null;
public Services parent;
private Command exit, select;
List list;
public TCanvas(Services midlet) {
parent = midlet;
exit = new Command("Exit", Command.EXIT, 0);
addCommand(exit);
select = new Command("Select", Command.SCREEN, 1);
addCommand(select);
setCommandListener(this);
}
protected void paint(Graphics g) {
drawBackground(g);
}
public void drawBackground(Graphics g) {
g.setColor(0x584BA5);
try {
headerImage = Image.createImage("/images/header.png");
serviceListImage = Image.createImage("/images/logo1.png");
aboutUsImage = Image.createImage("/images/logo2.png");
contactUsImage = Image.createImage("/images/logo3.png");
} catch (java.io.IOException e) {
throw new RuntimeException("Unable to load Image: " + e);
}
g.fillRect(0, 0, getWidth(), getHeight());
g.drawImage(headerImage, 0, 0, Graphics.LEFT | Graphics.TOP);
g.drawImage(serviceListImage, 0, 60, 0);
g.setColor(255, 255, 255);
g.drawString("Services", 23, 60, Graphics.LEFT | Graphics.TOP);
g.drawImage(aboutUsImage, 0, 87, 0);
g.setColor(255, 255, 255);
g.drawString("About Us", 23, 90, Graphics.LEFT | Graphics.TOP);
g.drawImage(contactUsImage, 0, 117, 0);
g.setColor(255, 255, 255);
g.drawString("Contact Us", 23, 120, Graphics.LEFT | Graphics.TOP);
}
public void commandAction(Command c, Displayable d) {
if (c == exit) {
parent.destroyApp(true);
}
}
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The problem i have here is i can display the image but i have a problem to navigate through the images&text .ie in the emulator it displays (image and Text).
For eg in emulator i can see:
--------------------------------------
Services
About Us
Contact Us
Exit Show
-------------------------------------------
Now i want to use a keyPressed(int keyCode);
but how do i do that, coz my image is on canvas and im not being able to use the above keyPressed(int keyCode) method.
Please help me.
Robin Thapa