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Java 3D Chess

 
Greenhorn
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Please any body tell me if they had implemented AI on a 3d chess using java 3d API's and minimax or negamax algorithm.

Also reply if any body has implemeted AI on Java3d chess applet 0.1 developed by cmg.

Java3D chess 0.1 is a Java3D Chess Applet developed by cmg . File name j3d-chess.rar is available on net.but it is 2 player game that means there is not AI.we can't play it against computer....So please tell me if any body has extended this Java3D chess 0.1 to play against computer by implementing AI.Or any help to implement AI on that project.

I studied this entire project developed by CMG. but now i need to implement AI in it. I have only 12 days to implement AI in this project as per my deadline.

Please help me before my deadline that is 26th Jan 2010.

Thanks all of you in advance.
 
Author
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IntelliJ IDE Ruby
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So... you want to correctly implement not just chess AI, but 3D chess AI, in 11 days?

Good luck.

I'd start with 2D chess AI If this is for a class, you'll probably have to plagiarize/cheat to get it done in the timeframe you state.
 
Sheriff
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What kind of help are you looking for? Let's start at the beginning; "AI" in the context of programmers with little experience should just mean that there should be code which decides what move the second player should make. For a start I would try to get something working which just chose a random legal move for the second player. Then make improvements as time allowed.
 
NeverGivUp TryHard
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NeverGivUp TryHard wrote:Please any body tell me if they had made any software in 3D.


Thanks all of you in advance.

 
David Newton
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Please don't quote your own text.

Yes, I've made software in 3D.
 
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