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Can I catch an out of memory error inside a SwingWorker thread

 
Harry Harding
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Posts: 5
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Hi All,
I'm not sure if this is the right forum for this question. If not, I apologize... but my question is:
I have a java app that uses a SwingWorker to process image information pixel by pixel and covert this information into other object that my app requires. Now, depending on the size of the image, this could be a very long running and memory intensive process so I decided to perform all this stuff inside the doInBackground method of a SwingWorker object. For the most part this works ok. The problem is, if the user starts with a very large image, say 2816 x 2112 pixels (with -Xmx512m vmarg) one of the underlying Java classes throws and OOM. I can understand this and don't have a problem with it but that exception doesn't seem to make it back to my code. I've surrounded my code in the doInBackground method with a try/catch block that specifically looks for an OOM but the catch code is never executed. Can I catch that exception? I'd like to cleanup the newly created objects before exiting the thread. Is it possible to die gracefully?

Thanks, Harry
 
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