This week's book giveaway is in the Reactive Progamming forum. We're giving away four copies of Reactive Streams in Java: Concurrency with RxJava, Reactor, and Akka Streams and have Adam Davis on-line! See this thread for details.
GAE has been getting a lot of buzz lately but one of the major complains is the lack of full-text search capabilities which is what Lucene provides. Is there a chance that Lucene (either Java or Python version) will be usable in GAE?
I'd probably give it more consideration if I were 10 years younger and still single. I'm afraid most of my waking time is already spent on managing the house, making a living and working on ministry projects.
* Once a request is sent to the client no further processing can be done. This includes data streaming.
* A request will be terminated if it has taken around 30 seconds without completing. At this point an exception is thrown. If not caught a 500 error is returned to the user.
Moving up the stack are several sandbox restrictions:
* Applications can not write to the file system and must use the App Engine datastore instead.
* Applications may not open sockets
* Applications can not create their own threads or use related utilities such as timer.
java.lang.System has been restricted as follows:
* exit(), gc(), runFinalization(), and runFinalizersOnExit() do nothing.
* JNI access is not allowed.
In addition to these key items there are other limitations such as a JRE class loading white list. From the documentation GAE seems to impose a good deal of its magic using custom classloaders. However, they should allow other application level classloaders as long as they can operate with the above restrictions.
Those restrictions sound fine w/ Lucene. I guess the biggest thing is not using the filesystem, ie we need a Directory impl backed by the App Engine datastore (and if I remember there's a max file size restriction (maybe 10 MB?) in this?).
You'd have to switch to SerialMergeScheduler, too, since the default ConcurrentMergeScheduler does merges with its own background threads.