luck, db
There are no new questions, but there may be new answers.
Jibby Lala wrote:I know, but atleast somebody can tell me about some obvious mistake
luck, db
There are no new questions, but there may be new answers.
luck, db
There are no new questions, but there may be new answers.
luck, db
There are no new questions, but there may be new answers.
Jibby Lala wrote:where and why, i m calling drawworld(),how could i call repaint when there is no paintcomponent or paint in class.
Jibby Lala wrote:
Back to my real puzzle GUI problem, i noticed and checked that one of the puzzle design is totally matched now with what we have for running animation and realized that there isn't any problem of keylistener and other things which you discussed for running animation because that is not using that so much and may be i am still on the stage on drawing the puzzle board correctly and with adapting the design as i have for animation, i thought then there is some minor problem or lack of knowledge or redundant property or method which is creating the problem which i mentioned and that is still open issue.
With a little knowledge, a cast iron skillet is non-stick and lasts a lifetime. |