I'm sure many of us immediately think of "OpenAL" when I say a "good audio library", but that's the problem. OpenAL has a problem with some CREATIVE SOUNDBLASTER soundcards due to poorly written drivers, which cause the game to freeze when loading audio data. My new computer just happens to be a victim of CREATIVE's bad programmers.
Yes, I've tryed the
Java Sound API, but compared to OpenAL, it relatively more complicated and a LOT slower (and honestly i still can't figure out how to seek back in a piece of streamed music without reloading the whole AudioInputStream).
Is there a third alternative for game sounds?