I'm writing a little client side app which uploads things using http streams to remove servers, i've included a progress bar to provide the user with an estimate of completion. Currently the program sends a small file to a remote server and calculates the upstream bitrate based on the filesize/total transfer time. I'm wondering if there is a more elegant way to do this? Any thoughts/tips?
posted 6 years ago
(just added step 6)
“Everything should be as simple as it is, but not simpler.” Albert Einstein