Mike Thon wrote:I would be interested to hear from anyone who is doing development on both Android and iOS any comparisons of the two platforms, both from the development point of view and from a business point of view. From what I've read, it seems easier to sell apps for iOS but easier to develop apps for Android. I guess since this is an android forum the replies to my question will be biased!
robi sen wrote:Android on the other hand allows you the developer to do everything from making games, all in Flash, to rewriting the Bluetooth drivers. As such it is a developers dream and fits business needs much easier. There are downsides to this ...
Pierce Krouse wrote:Thoughtful reply, Mark. One question:
You mentioned (and I am paraphrasing here) that apple app development doesn't need a layout paradigm because the screens are the same size on all devices, so you just place your GUI elements right where you want them.
Is that really true? Granted, the phones screens are *physically* the same size, but the so-called retina display of the iPhone 4 has a much higher resolution than previous models.
Are widget placements pixel-based or measured based on screen location in cm/mm/inches?
If measurement-based, how do you account for ios running on ipads? Their screens are physically larger.
--PK
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John Todd wrote:We are in 2011 and I have to build Android app UI by editing XML by hand?
iOS development is profitable.
Ulf Dittmer wrote:
John Todd wrote:We are in 2011 and I have to build Android app UI by editing XML by hand?
You don't have to - GUI builders do exist for Android.
Michael Rivera wrote:1. Carrier - Independent
2. Broad range of devices
3. Open-source
4. Flash capabilities
5.Fully Hackable:
Pratik Goswami wrote:
Android
Open Source Multiple Screen support Customizable Multi Market approach
John Todd wrote:
So iOS doesn't support multiple screens?
John Todd wrote:So iOS doesn't support multiple screens?
I don't think having many markets is a good thing. If I'm a user, should I check a couple of markets to get an app? And If I'm a developer, should I publish my app to all existing markets to ensure the maximum reachability?
Ulf Dittmer wrote:
iOS development is profitable.
How is that different from Android?
Hauke Ingmar Schmidt wrote:It is easier to earn money and gain attention with iOs apps so its more profitable.
Ulf Dittmer wrote:
Hauke Ingmar Schmidt wrote:It is easier to earn money and gain attention with iOs apps so its more profitable.
I agree, but my statement was in response to "iOS development is profitable." which makes it sound as if Android development is not profitable, and that's plainly not true.
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