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Detecting control or alt key pressed

 
Mich Robinson
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To integrate one of my games into the mame environment I need to use the standard keys. For this I need to be able to detect if the control key or the Alt key has been pressed. Please note that other keys may (or may not) be pressed at the same time.

I'm currently using the keyDown method but this won't do it.

Any ideas?
 
Mich Robinson
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Turned out I just needed to use the newer keyPressed routines rather than the ancient keyDown ones I was using.
 
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