posted 13 years ago
So I made Pong (by myself). The only part I am stuck on is the AI. I am having trouble between making it unbeatable and too easy. So far it is doing the speed of the ball - 1. That is unbeatable. If you do the speed of the ball - 2, it is too easy. If you do the speed of the ball - 1.25, it is great on fast balls and fails on slow ones (obviously). How do I get this to balance out? Code will be provided on request.
Thanks,
cc11rocks
“Don’t worry if it doesn’t work right. If everything did, you’d be out of a job.” (Mosher's Law of Software Engineering)
“If debugging is the process of removing bugs, then programming must be the process of putting them in.” (Edsger Dijkstra)