Campbell Ritchie wrote:You should
probablylet an NPE propagate anyway, because it is almostcertainly caused by an error in your programming.
Did I really see human player and computer player classes? That looks like peculiar design. Human and computer should be instances of the player class, not classes in their own right.
Campbell Ritchie wrote:And it has very long lines in, which make it very difficult to read. Please go to the button and break all those long lines. You will find suggestions how to do it here and here.
Jeff Verdegan wrote:Sorry to say, but that is a ridiculous amount of code to post. . . .