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Cocoa AWT: Not running on AppKit thread 0 when expected  RSS feed

 
Martin Mueller
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Dear Ranchers,

I'm currently working on a Swing application that runs smoothly on Windows, but when I try to run it within a Mac environment (10.7), it produces the following result:

"Cocoa AWT: Not running on AppKit thread 0 when expected."

I have no idea what this means, especially since it's obviously Mac-related. On the net, I only get references to a bug report, no specific explanation about the nature of the error. Does anybody have an idea what this is all about? Even a general hint would help.

Thanks a lot and best wishes,

Martin
 
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