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LWJGL Camera doesnt work with 3d and 2d UI

 
Greenhorn
Posts: 7
Netbeans IDE Chrome Java
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Hello everyone, my current issue is one that i've been running my face into for a few months- and i've since moved on to some other interesting projects, but this issue keeps comming back to me, in short; whenever i want to use a 3d perspective camera with a 2d UI - i cannot seem to move the camera itself, i can draw the 2d, and i can draw the 3d, i can even draw both- but the camera just will not move- even if the actual values do change. (I.E the position vertex of the camera)

Perhaps i've hit the wall so many times i've gotten blind to some simple solution, but even comming back after awhile doesnt seem to enlighten me, so if any of you are able to find the issue and flick me over the ear with an answer- please do, you would help me immensely.

Also just a note, you and i might do/understand and program things differently, so please dont argue with me about proper code etiquette and such, it wont get us anywhere =) Feel free to ask however if anything seems to bother you.



There is also a core class- but it has nothing to do with the issue so i wont post it. And also sorry for the abusive use of loadIdentity, tried to figure out some things and i havent gotten around to cleaning it up yet.
 
Max svendsen
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Nobody have any idea of how to aid me in this? I've been actively trying to fix this and have yet to get any closer to my answer.

I will post it here if i find the answer on my own, incase anyone looking would like an answer for this aswell.
 
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