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Early Design Issues

 
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Hi,

I'm working with an MNC for close to 11 years as Tech Lead, with my previous experiences what I have found in cases where there are some design issues in project but design has been signed off and project has moved in to the Build Phase, developers realized that there are couple of design glitches that should have been captured early in the design phase but somehow missed. So, does this book captures some of these scenario where design issues or bottlenecks can be highlighted in the beginning and before it moves to the build phase.

Also, does this book covers some common design/build issues or bottlenecks that can be addressed early in the project.

-Arvi
 
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Hi Arvi,

I'm not sure that I understand your distinction between design and build, so please correct me if I get it wrong.

My take is that it's virtually impossible to separate design from coding. I have a discussion on this topic in the book. To summarize, basically programming is problem solving. And problem solving requires a large degree of experimentation. That means programming is inherently iterative, just like all human problem solving is. We learn by doing and that learning results in better designs.

The only way I know to get early feedback on a proposed design is to prototype it. The analyses in the book will help your learning by pointing out the areas of the system where the design would need to improve. However, they do that by analyzing the evolution of the actual code.
 
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