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assigning (locatoin) Points to Enum Direction to move avatar--syntax

 
Greenhorn
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Hie

I Have a component which I have given location int x int y. and now I'm trying to change that location to be a point, so I created a new point object inside a method passing the object parameters(int x int y), now I'm trying to assign the points to the enum directions class I created. I just can't seem to get the code to gel together. can someone help me with the syntax of how to assign the Points to a component then move that component using enum Direction i.e Direction.UP
 
Saloon Keeper
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Based on your description it seems like you'll need Direction to have an X and Y increment value, something like the code below. For this to work you'll also need a constructor and getters.
 
Cuda Ped
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thanks Carey!!! that pointed in me the right direction.
 
Ranch Hand
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Welcome to coderanch Cuda Ped.
 
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