Float.ParseFloat isnt working for me..
It builds fine with no errors but when I press the button thats used in the function, the app crashes. Ive narrowed the problem down to the
"resistorValue" is a string
If i put a normal float value in here instead, it runs fine but once I try to extract the float it keeps crashing..Ive been at it a couple of hours now and just cant solve it..
Any ideas? Something simple no doubt..