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Pokemon GO

 
Marshal
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I see a lot people around playing Pokemon GO. Kinda new psychosis. I see among adults too.

Can you see something interesting in it? Have YOU tried?
Do you think it will evolve by attracting more and more people?
Do you think it is going to be for long? Or might just disappear quick?
 
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No, I'm not playing it.

Last week I was walking in a park and I saw some people standing with their phone in their hands, and then walking a bit, standing still again etc. and I realized that they were catching Pokémons.

I think it's a hype that's going to largely disappear in a few months.
 
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Not tried yet, a friend is playing and saying that it will keep him fit as he is walking 3-4 miles daily to catch pokemons.
I was like what the heck...you are dependent on a game to walk 3 miles!!!
 
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I do not even have a smartphone! So no I am not playing it. I only knew my daughter used to play with pokeman cards 15 years ago, but apparently this is something else.
 
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I was a big fan of the original games. I would have tried this one out if my phone wasn't a piece of cr**, but more out of curiosity than that I'm itching to play it. From what I can tell the gameplay is pretty one-dimensional; I would probably get bored very quickly.

If people enjoy it that's great, and if it helps some to get some exercise if otherwise they wouldn't, even better. What annoys me is that social media can't shut up about it, like with every hype.
 
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First, I do not play this game. I am generally not a fan of free2play games. And I actually do not know why... However, I do know a few people who do, and spent a few hours walking around with them because of this game...

I think, to be considered as a good game, it is not there yet. It doesn't have a good raising, combat, or trading system. In fact, even the finding and catching is too simplistic. They will need to seriously upgrade / patch this game to get some kinda gameplay actually into the game.

I think, to be considered as a profitable game, via revenue from players, it is not there yet either; but this is probably more to do with my first point. You need a deep game, in order to get more people to invest in the game.... and monetary investment is probably the hardest investment to get from players.

Jesper de Jong wrote:
I think it's a hype that's going to largely disappear in a few months.



On the other hand, as a casual game, I think it got it nearly perfect for the first iteration. And I completely disagree with Jesper on this one.

It has pokemons, which for the most part are very cute. And they can keep adding them into the game -- from the ridiculous large library of Pokemons that Nintendo has been creating over the last few decades. Pokemon, while incredibly popular with Nintendo handheld gamers, are still relatively unknown elsewhere (besides the TV show), so this is all new to many players. They mostly know about Pikachu, and ... that's about it.

It has a photo system. You can take pictures with Pokemons. You don't need to actually catch a pokemon (although currently, it is ridiculously easy to do so). I have friends who just take pictures with them, to show each other. And I can just see this getting better. It is just a fun thing to do with the camera phone.

It also has an interesting "tourist" system. Most of the pokestops seems to be attached to some sort of landmark. And they seem to be ridiculously obscure landmarks. This could actually develop into a walking tour app. Okay, perhaps not, but it is an interesting idea.

Henry
 
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Hi all after long time,
I not play this game or any other game on Smart phone due to it might be Inter-Component Privacy Leaks in Android Apps.
As I know that Android 'lags behind' BB10 in terms of security,
I am using Blackberry 10.3.2 Device.
I suggest that people should think first about Cyber Security before start involve in hype.
 
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I started playing last Sunday when waiting a half-hour at the laundromat. I am not a Pokemon fan (i just don't feel the just-one-more-level urge in it), the "augmented reality" is just plain stupid, though cute for the first five minutes, and there is little in the way of instruction, and the rules change with each (silent) update. I hope to quit very soon. I was annoyed this morning with how arbitrary the wind effect is, and the bugginess of being close enough to a Pokestop. I plan to make sure i get annoyed enough to stop playing it sometime this week.

OTOH, it does give me alternative goals for bike riding, which is nice and refreshing. But i feel stupid playing it. I think the surge will subside nearly as quickly as it came, say a couple weeks after it is available everywhere and they stop releasing new stuff over it. (An excellent example of a fad dragged out by well-timed releases is Harry Potter, which has gone away pretty much as quickly as it showed up, after the final movie was released.) Nonetheless, as with any well written game, it will stay around in some circles, especially though who care about Pokemon and are not offended by this latest rendition.
 
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To think I thought I would never be able to use this meme again...

My boys and their cousins (ages 6-24) play occasionally.  Yesterday they were a mob moving from point to point on the map, occasionally stopping with excited yells when someone would stumble upon a pokemon, occasionally grumbling if the catch were a low-level monster.  
The older kids all played the Gameboy games, so it's a nostalgia trip for them.  The younger ones all collect(ed) the cards so it's a welcome virtual extension to that activity.  
My favorite activity is to spot other players.  You can use a "lure" to entice pokemon to appear more often at a particular point on the map for 30 minutes.  It will appear on other player's maps as a shower of pink hearts, so if you set one off, soon you'll have a dozen or so other people casually milling about looking at their phones, then spastically jerking around trying to catch 'em all.  OK, so it's not the Central Park stampede, but it's still fun to watch.
 
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it's an updated version of Geocaching, which has been around quite a while.
 
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Jesper de Jong wrote:
I think it's a hype that's going to largely disappear in a few months.


+1

Remember Angry birds? How many play it still?
 
Brian Tkatch
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Maneesh Godbole wrote:

Jesper de Jong wrote:
I think it's a hype that's going to largely disappear in a few months.


+1

Remember Angry birds? How many play it still?



It is still very popular. It even had a movie released 2 months ago.
 
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fred rosenberger wrote:it's an updated version of Geocaching, which has been around quite a while.


No, it's not.

Geochaching:

1) Tells you where to start walking from. PMG does not.
2) Is only on public property (ideally). PMG is not.
3) You leave something, at least a log. In PMG, you "take" something.
4) You can record visits online. In PMG, there is no supported log site.
5) Visits are usually one time only. In PMG, you are expected to vist multiple times.
6) You can make your own caches. In PMG, you cannot.
7) There is no fighting. PMG, is about fighting.

You might say the get outside and exercise is the same. But even that is different:

1) Geocachers are aware of their surroundings. PMGers are not.
2) Geocachers choose where they want to go and look for caches there. PMGers reverse that.
3) Geocachers plan for (relatively) long walks per cache. PMGers plan on short walks per cache.
4) Geocachers are excited about visiting different caches. PMGers just care about the loot.
5) Geocachers take a memory that lasts forever. PMGers get an item that has limited uses.

The similarities between Geocaching and PMG are:

1) They both are primarily outdoors.
2) They both use GPS.

But so are nuclear weapons.
 
fred rosenberger
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Brian Tkatch wrote:

fred rosenberger wrote:it's an updated version of Geocaching, which has been around quite a while.


No, it's not.


I think we're going to have to disagree here.  All the distinctions you made seem inconsequential to me at best, and flat out wrong at worst. For example:


Brian Tkatch wrote:5) Geocachers take a memory that lasts forever. PMGers get an item that has limited uses.


I have memories of running around a park with my daughter, watching her get so excited when she found a new, rare Pokemon. I guarantee you that memory will last forever.
 
Brian Tkatch
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fred rosenberger wrote:

Brian Tkatch wrote:

fred rosenberger wrote:it's an updated version of Geocaching, which has been around quite a while.


No, it's not.


I think we're going to have to disagree here.  All the distinctions you made seem inconsequential to me at best, and flat out wrong at worst. For example:


Brian Tkatch wrote:5) Geocachers take a memory that lasts forever. PMGers get an item that has limited uses.


I have memories of running around a park with my daughter, watching her get so excited when she found a new, rare Pokemon. I guarantee you that memory will last forever.



1) That's a rare case. (pseudopun, intended.)
2) She was the PMGer, not you. Will she have that memory?

I have geocached, and i have PMGed. I read about both. I even ran my own cache for 7 years. Perhaps you disagree, but i consider them completely different things. The feeling of one has nothing to do with the feeling of the other.
 
fred rosenberger
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Brian Tkatch wrote:
2) She was the PMGer, not you. Will she have that memory?


we were both playing. regardless, does it matter which of us has the memory? Does it only count if both of us are playing, and both of us remember it forever?  

The point is, PMG was responsible for us doing something together, using our GPS to find stuff.

 
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fred rosenberger wrote:we were both playing. regardless, does it matter which of us has the memory? Does it only count if both of us are playing, and both of us remember it forever?


WRT it not being geocaching, yes.

fred rosenberger wrote:The point is, PMG was responsible for us doing something together.


That's beautiful. I don't really care what you call it, or what it is similar too, because a beautiful thing was experienced.
 
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fred rosenberger wrote:The point is, PMG was responsible for us doing something together, using our GPS to find stuff.


A friend of mine spent three hours on Sunday with her son wandering their community looking for Pokemon. Her son asked strangers for help, made eye contact, learned to use the map, and talked animatedly with his mom about Pokemons. Her son is 7. He is autistic. Any game that can do that is great.
 
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I heard about this in the news yesterday. someone got sued or arrested or something for tresspassing
 
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Yup. That sort of thing is happening. And people are driving their cars while playing Pokemon Go. No matter what it is, people are going to find ways to screw up while doing it.
 
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Paul Clapham wrote:. . . And people are driving their cars while playing Pokemon Go. . . .

Makes a change from phoning about what's for dinner while driving home.
 
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Campbell Ritchie wrote:Makes a change from phoning about what's for dinner while driving home.


Using your mobile while you're driving? Shame on you. As a cyclist, I'd bring back pillorying for it.

I suspect, if I was a parent, I'd be happy for anything that gets my kid out in the fresh air and doing a bit of exercise, rather than sitting around the house staring at some bloody screen or other. Mind you, I grew up in an era (feels like Jurassic) when kids spent most of their time outside anyway.

My question is: What is the fascination of mobile phones? Personally, I can't think of anything I'd want LESS than to be permanently "connected" to any prat (or boss) who wants to call me, or message me, or Tweet me, or e-mail me, or "friend" me...

I can quite understand why they might be very good for someone like Chris's autistic kid because they seem to be intrinsically autistic devices.
How else do you explain the fact that it's virtually impossible to go to the theatre or a concert these days without it being interrupted at least once by some moron who simply cannot go 2 hours without having to answer his friggin' phone, despite having been asked at least 17 times to TURN IT OFF.

I was recently on the 'Remain' campaign for about three months, and one thing you learn pretty quickly is not to try to hand a leaflet or talk to anyone who's on their iPod unless you want them to swear at you or look like you just punched them in the gut.

If we absolutely have to have these spawns of the Devil - and it would appear we do - then Pokemon GO seems a pretty innocuous (and possibly benficial) way to use them; but TBH, I wish the damn things had never been invented.

Winston
 
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Winston Gutkowski wrote:Using your mobile while you're driving? Shame on you.

In nowadays it is impossible for some otherwise. But better they use car headset while they do that. On the other hand, it is similar as you would be talking with passenger. Disruption happens in both cases.
 
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Paul Clapham wrote:And people are driving their cars while playing Pokemon Go. No matter what it is, people are going to find ways to screw up while doing it.



Well, to be fair, those people are likely driving really slow. You can't hatch an egg at speed -- the game doesn't allow it...

Henry
 
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Henry Wong wrote:. . . those people are likely driving really slow. . . .

Just as likely to cause an accident.
 
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Image: New Zealand Police - Waikato Police District
 
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@Chris Barrett: A friend of mine spent three hours on Sunday with her son wandering their community looking for Pokemon. Her son asked strangers for help, made eye contact, learned to use the map, and talked animatedly with his mom about Pokemons. Her son is 7. He is autistic. Any game that can do that is great.

 
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Oops, hit ENTER on my last post before finishing it...I think the post from Chris Barrett hits home hard - regardless of how annoying this game can be, it has a positive effect on an autistic child.

@Winston Gutowski: My question is: What is the fascination of mobile phones? Personally, I can't think of anything I'd want LESS than to be permanently "connected" to any prat (or boss) who wants to call me, or message me, or Tweet me, or e-mail me, or "friend" me...  

I completely agree with Winston on this one. Don't get me wrong, having a mobile phone does havr it's advantages (e.g. in a medical emergency, stuck on a highway somewhere with car trouble...).
 
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Yes, many people depend on their cell phones. But they see in phones not only a communication tool. Some of them use a phone for entertainment while they were bored. Others take pictures or record videos.
We live in a technologically developed world. Even if I insult such people intelligence, I need to be tolerant.
 
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IMO, this thread has somewhat detoured to regarding mobile phones in general versus just about Pokemon Go... but okay.

While I agree that the mobile phone, and the growth of social applications, do seem to have lots of "useless" stuff. I disagree that its importance is just in case of emergencies.

Jobs (and Careers) have grown to be more mobile. People do more travelling for work these days. And may constantly be out of reach. It isn't a matter of a boss keeping tabs on an employee. In most cases, it is the employee needing access to email, calendars, support tools, and of course, phone and voicemail, all while running between meetings.

And additionally, managers of employees who are constantly travelling (meaning constantly not at their desk), also tend to be the type that don't constantly check up on their employees either.


Anyway, back on topic... my wife is really addicted to Pokemon Go. We are heading into the city tomorrow (Manhattan). Last time, we were in Central Park, she caught eight Ponytas.

I am also amazed at the crowds in the area. Imagine hundreds of people, all on their cell phones; sometimes, someone would yell out something like "Kadabra"; and the whole crowd would move in that direction... ... It's hunting pokemon, with a ridiculous number of pokestops, with most of them having lures, and with hundreds of people in all directions reporting anything interesting.

Henry
 
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Approx. 1 month and 10 days since I posted first time. And interestingly enough, Pokemon GO game lost its popularity sooner than I expected actually. At least among dozen of people I knew who were playing before, non of them are playing now.
 
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Liutauras Vilda wrote:Approx. 1 month and 10 days since I posted first time. And interestingly enough, Pokemon GO game lost its popularity sooner than I expected actually. At least among dozen of people I knew who were playing before, non of them are playing now.


Next version of the game (sun n moon) is releasing somewhere around mid November 2016.
But I am not able to see same amount of excitement which was shown by people during Pokémon go release.
 
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Tapas Chand wrote:
But I am not able to see same amount of excitement which was shown by people during Pokémon go release.



Well, adding to the statistics. My wife (and her friends) are still playing the game. Although, admittedly, she only have a few Pokemon left (minus the legendaries and region exclusives, of course).

As for Sun and Moon, I don't think that it is fair to compare the audience. Sun and Moon are for the players of the original, whereas Pokemon Go encompasses them, along with the very causal (mobile) player too.

Henry
 
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Hmmm.... This topic is now more than a year old, so I thought I would give an update.

This game is much different now. The game is much less buggy now. The game has a lot of "quality of life" improvements now. Etc. And lots of feature additions / changes too, including...

  • The gym system is much more casual now, which is great for the casual player, and somewhat bad for the elite player. Overall though, I think the change was a good idea, as it was silly having gyms constantly owned by a small percentage of the players. If the elite players wants the gyms now, they have to constantly work to keep it.
  • The game now have raids, which I absolutely love. This makes the game completely social, as you need to actually meet (and talk to) your fellow players to take down the coveted raid bosses. Players who you only know by their avatar names in the past, now have real names (and faces) to go along with them...
  • The game is now affected by the weather. Pokemon quality, and strengths are affected. Pokemon appearance chances are affected. This makes it possible to target specific Pokemons.
  • The game has a "research" system. Basically, the special research is a story mode. It is still a short story, but you can see them adding to it, in the future.
  • There is also field research, which arguably is a chance for the rural (or just plain anti-social) players to get some of the coveted items. I still prefer raids though, but I can see the potential here.
  • ... And the game now includes three generations of Pokemon !!


  • Additionally, the game has monthly community events, holiday events, sponsored location events, etc. They have definitely done a pretty good job over the last year or so.

    Henry
     
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    Are there many players in your neighborhood, Henry?
     
    Henry Wong
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    Stephan van Hulst wrote:Are there many players in your neighborhood, Henry?



    I think that it is all relative. When this game started more than a year ago, there were a ridiculous number of players (or as reported by the media) ... but ... I rarely saw any of the players in my neighborhood. I did see people looking down at their phones, but I wasn't sure that they were playing.

    These days, there are supposed to be a lot less players, but I know who they are. I see them when we gather at raids. I see them at community events. And since I know who they are, I see them walking around the neighborhood -- we even greet each other...

    Henry
     
    Liutauras Vilda
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    Henry Wong wrote:Hmmm.... This topic is now more than a year old, so I thought I would give an update.


    Thank you.

    Half of the bullet points I did not understand their meaning, but they sound intriguing, so I've installed this game (now that I got powerful enough phone) and will look around.

    I too don't see people anymore playing. But that's maybe because I don't suspect every person looking to their phone as a potential player, while it was totally different at the beginning when the all fuss about the game started.

    Henry Wong wrote:Additionally, the game has monthly community events, holiday events, sponsored location events, etc. They have definitely done a pretty good job over the last year or so.


    Sounds like a socialising framework. Cool.

    I catch myself that I'm not that quick anymore at getting used to new things as I used to be when I was a teenager.
     
    Henry Wong
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    Liutauras Vilda wrote:

    Henry Wong wrote:Additionally, the game has monthly community events, holiday events, sponsored location events, etc. They have definitely done a pretty good job over the last year or so.


    Sounds like a socialising framework. Cool.



    Arguably, Niantic didn't create the social network. There are mentions of a possible in game chat, and/or other tools to help players meet, but that never happened. What they did do, last summer, was create a strong need for it. With raids, especially the legendary ones, it was impossible to do a raid without help.

    As such, the elite players needed to hang out at legendary eggs, hoping for other players to show up. After a while, they connected via Facebook chat or Discord. When the raiding party become large enough, they started roaming in packs, gathering more and more players (into Facebook or Discord) at each raid. In other words, the existing social networks started connecting the players together...

    What Niantic did do was recognize this. They held monthly community days, where a particular pokemon is targeted for three hours (with interesting/coveted abilities). They held holiday events where certain things happen for a week or so. etc. This allow the social networks to plan ahead, meet at certain points, and work at grinding the specials. etc.

    Henry
     
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    I still play Pokemon go
     
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