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Creating a Wireframe App  RSS feed

 
Damien O'Sullivan
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Hi everyone,

I'm about to begin a project in university where I will need to build an application which is like a Wireframe.

Basically, I want to allow users to design forms themselves. They also need to be able to save these forms, reload them and edit them (e.g. move buttons around, etc).

I've asked around and some people have told me to 'look up APIs' but I'm not sure what I should be doing.

Could any of you guys give me advice about what I should do next?

It would be greatly appreciated, thanks in advance!
 
Tushar Goel
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so how are you going to start? What are your thoughts?
 
Paul Clapham
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I'd say that "looking up APIs" is the wrong thing to do at this point. Even though I don't know what kind of "APIs" those people meant, you need to design the application before you start writing it.

So as I was saying, you need to design the application first. You need to draw some pictures, let's say, of what the forms will look like when the users design them. Are you going to use a GUI to display them, for example? If you are then I would expect you already have a pretty good handle on writing Swing applications -- although the way you ask the question, it sort of sounds like you are a Java beginner. Unfortunately if that's the case then you have a fair amount of work before you can write a Swing application in which the user can manipulate things on screen.
 
Damien O'Sullivan
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Paul Clapham wrote:I'd say that "looking up APIs" is the wrong thing to do at this point. Even though I don't know what kind of "APIs" those people meant, you need to design the application before you start writing it.

So as I was saying, you need to design the application first. You need to draw some pictures, let's say, of what the forms will look like when the users design them. Are you going to use a GUI to display them, for example? If you are then I would expect you already have a pretty good handle on writing Swing applications -- although the way you ask the question, it sort of sounds like you are a Java beginner. Unfortunately if that's the case then you have a fair amount of work before you can write a Swing application in which the user can manipulate things on screen.


I have designs drawn of what the screens will look like. I'll upload them shortly.

The problem is I wasn't sure if they could be designed on GUIs.

I just don't know how you're supposed to "load" a GUI when you're working on a different application.
 
Damien O'Sullivan
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Tushar Goel wrote:so how are you going to start? What are your thoughts?


Well I thought I'd have to have buttons and labels just as images.

And then put those onto a form.

I'd need to be able to save these to a database and connect them to a 'test case' entity.

I'm just not sure what these forms would be saved as.
 
Paul Clapham
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Damien O'Sullivan wrote:The problem is I wasn't sure if they could be designed on GUIs.


Sure they can. In fact that's probably the best way to do it, unless you want to write a character-based editor for the wireframe objects and teach people how to use it. (Like the way we had character-based editors for text files back in the 1970's, which I can tell you was not a fun way to do things.)

I just don't know how you're supposed to "load" a GUI when you're working on a different application.


I don't know what that means. But it suggests to me that you don't yet have a good handle on GUI programming, or maybe even programming in general. So I'd suggest you start by going through the Swing tutorial if you don't have experience with GUIs.
 
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