Regarding the book Learning Java by Building Android games, I have a question regarding simple implementations of board games.
Recently I have been tinkering with Java Swing to try and make a GUI for my console application for a game (not a game in itself). Although buttons and checkboxes would do the job, I'd like to ask if there is a better framework to work with, 'better' meaning, easier to use, and abstracting the nested elements (like the buttons in frames and etc in Java Swing).
Also, I'd like to ask if there is a framework ready to recognize common objects in board games like "hand of cards", tiles, spaces on the board (not just squares, but hexagons, like the ones in the 18xx board game series, etc).
Thank you for the attention.
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