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Best Algorithm to Calculate Score

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I am currently developing the Spectrangle board game in Java and I would like to get your opinions on what's the best approach to calculating the score.

Basically, I have a class Tile that has colors and points and to calculate the score, I need to check the matching edges, the point and field multiplier. Is there an algorithm that would make this process easier and less hard coded?

Thank you.
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What do you mean by hard-coded?

When you have selected a position on the board to place a piece, you can just multiply the empty space's multiplier with the piece's value and with the number of occupied spaces that neighbor the selected space.
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