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Beginners Java Game Book

 
Greenhorn
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Hey all, i've been designing a mud with a partner who uses Java to implement the game designs i've come up with and I really want to learn Java to help him out, or at least, understand whats going on.

I have a book, its called Big Java by Cay horstmann.. its actually a textbook from a local college. Here's my problem..

Im bored with it. THe code examples etc are not related whatsoever to what I want to do with Java and its making learning hard. If i could relate it to a game, NOT 2d or 3D! mind you, because i'f found many of those, I could understand what was going on.

Anyone have any idea what book could possibly be best for me as a beginner that wants game related stuff in the examples/walkthroughs/exercises that isnt about 2d or 3d?

ie framework???
 
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I am not the best person to recommend a book for you. I don't know anything about programming games. But I accidentally came upon something today.

I was browsing the websites of the authors of Essentials of Programming Languages, and I just happened to notice that Chris Haynes http://www.cs.indiana.edu/~chaynes/ taught a class last summer called Game Programming in Java.

Indiana University Precollege Institute Summer 2003
Game Programming In Java
http://www.cs.indiana.edu/~chaynes/pi/
http://www.cs.indiana.edu/~chaynes/pi/description.html

Here is the textbook (577 pages) for the class
http://cortland.cs.williams.edu:16080/~cs134/eof/textSwing/
http://cortland.cs.williams.edu:16080/~cs134/eof/textSwing/bookmain.pdf

and the course by the authors of the textbook
http://cortland.cs.williams.edu:16080/~cs134/s04/
 
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