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Beginners Java Game Book

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Hey all, i've been designing a mud with a partner who uses Java to implement the game designs i've come up with and I really want to learn Java to help him out, or at least, understand whats going on.

I have a book, its called Big Java by Cay horstmann.. its actually a textbook from a local college. Here's my problem..

Im bored with it. THe code examples etc are not related whatsoever to what I want to do with Java and its making learning hard. If i could relate it to a game, NOT 2d or 3D! mind you, because i'f found many of those, I could understand what was going on.

Anyone have any idea what book could possibly be best for me as a beginner that wants game related stuff in the examples/walkthroughs/exercises that isnt about 2d or 3d?

ie framework???
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I am not the best person to recommend a book for you. I don't know anything about programming games. But I accidentally came upon something today.

I was browsing the websites of the authors of Essentials of Programming Languages, and I just happened to notice that Chris Haynes http://www.cs.indiana.edu/~chaynes/ taught a class last summer called Game Programming in Java.

Indiana University Precollege Institute Summer 2003
Game Programming In Java

Here is the textbook (577 pages) for the class

and the course by the authors of the textbook
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